Antenna Shading project

Hello 3D friends, I was reviewing a few ideas, watching paranorman, what a beautiful masterpiece. Movies just keeps pushing me forward the creativity we all have to embrace in this industry. I have this old asset and I thought it would be a nice idea to reproduce in Maya. I been going throw some old material I have around and found so many resources that sometimes I don’t even connect the internet. That just make me more flexible to trust your skills and follow the layers of imagination. I was told once “imagine an empty canvas” and from there, try to make something, that’s what we all do, traditionally or with computers.

Continue reading

Paper, pencil and projects

Oktoberfest is coming and it’s time to reset the ideas and keep working on the shelf’s. Haven’t tried yet Maya 2017 neither had state of mind to redesign the blog. So many ideas and we keep expressing our self’s in so many different mediums. Walls of shame, wall of fame and painted stones to guide us to the true inspiration. Sometimes watching the ocean I think about all the different “rhythm and hues”. Shame on the film industry to take down the future of million’s of artists writing, blogging and getting away with nothing but money. In this article I want to share some of the resources I find online and offline to keep you motivated.

Continue reading

Time and space between voxels

There was a time, yesterday, that I saw again future and past coming to us, designers, programmers, musicians and creative minds. I am no longer a dreamer or a drumer, I am today a lighter under the stars, how can you even imagine that huh? I been busy trying to understand the place we live in, and the dream is alive.

Continue reading

CGI might be the best industry ever

Hello there. I can’t quit writing on the blog, so I guess we will keep talking here on therenderblog, on fb too, dont forget. So, in the new post we dive deeper in this industry to understand what is going wrong. Are we happy enough with our job? I thought about “game over”, tired of mouse clicks, but wait, you can’t forget that Houdini, Maya, Nuke, blender, even a small plugin or script is someone else’s passion, let’s try to understand a few things, help me if I’m wrong.

Continue reading

Modeling for Production new course

So I am returning with this new course, even tho I was about to quit blogging, but after a failed adventure to London, as you can follow in the blog, I had to come back to it. But I really enjoy 3D and it was just one experience, I believe we all have a place in the cg industry if we push it hard enough, we just have to work on a proper portfolio. In this course we focus on modeling properly, so we don’t have any problems along the pipeline, “bad” models, uvs or texturing will ruin the final piece. So let me start a new round of courses focus on proper pipeline, the first volume is modeling. I am still working on the design update for the blog, but time, you can’t buy it. The course will be available on one week from the publishing of this page, August 8, and as always “pre-order period” so the previous customers can have a good discount.

Continue reading