It’s been a while since I have done a “written post”, and I have so much to share and ask your opinion about. Because lately I feel really inspired to create and been really busy creating, not only 3D. Inspiration for me is not the same as motivation, but I learned that even without motivation… “you do what you do because you can do it”. But that’s not at all the point of this post, in this post I will try to share a bit of my “love” for 3D, after being really disappointed with people’s reaction for my “3D weirdness”. Maybe you can relate to it, no? Continue reading when you have some time, this will be long because I have 8 AA samples on the render settings, and writing this while waiting for it, I guess.
In the video we focus on generating maps for our asset from the main diffuse map, using the alShaders library nodes like alLayerColor and alRemapColor. This video is part of our last course.
In this video, taken from our new course , we cover the steps on how to setup a manageable and efficient camera mapping shot.
In this video we’re going to automate the process by creating a simple python script that will replace a default file node by an alTriplanar node, setting everything properly. This is a video sample from our new course