Tag Archives: aiutility

Clay render with ambient occlusion, wireframe and specular

clay_render_arnold

Turntables, wireframe renders or even playbasts are some of the possible ways to show your work in a breakdown. Everyone has their own way to do it. In this post I am going to show you my aproach, which consists of combining ambient occlusion, wireframe and the clay base grey-ish shader.

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