Tag Archives: alShaders

Antenna Shading project

Hello 3D friends, I was reviewing a few ideas, watching paranorman, what a beautiful masterpiece. Movies just keeps pushing me forward the creativity we all have to embrace in this industry. I have this old asset and I thought it would be a nice idea to reproduce in Maya. I been going throw some old material I have around and found so many resources that sometimes I don’t even connect the internet. That just make me more flexible to trust your skills and follow the layers of imagination. I was told once “imagine an empty canvas” and from there, try to make something, that’s what we all do, traditionally or with computers.

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Patters in 3D – Lesson 1

In this video we will explore #patterns in 3D, and how you can understand nature. With time everything is a bit rusty :)

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Shading networks in Maya

In this video we will be looking at shading networks in Maya, working with the alShaders library and common Maya shading nodes. This video is part of our last course.

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Layered shaders – Part 1

In the video we focus on generating maps for our asset from the main diffuse map, using the alShaders library nodes like alLayerColor and alRemapColor. This video is part of our last course.

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Python script to replace a file by an alTriplanar node

In this video we’re going to automate the process by creating a simple python script that will replace a default file node by an alTriplanar node, setting everything properly. This is a video sample from our new course

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