Tag Archives: alShaders

alTriplanar node for Maya

In this video we will have a look at the alTriplanar node from the alShaders library for arnold. This node can be used to quickly texture an object without uv’s. This video is part of our new course (pre order period) .

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Russian Roulette sampling


In this post we’ll have a look at some sampling technics that can dramatically speed up your render times without affecting image quality. Let’s explore the alSurface shader for Arnold, and the “magic” Russian Roulette check-box.

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