Tag Archives: ambien occlusion

Creating Realistic Grass with VRayFur


In this tutorial I show you how to setup a quick realistic grass scene using vray fur. This is very usefull when you need a quick solution that doesn’t look too “CG” and can give your scene a more natural look.

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Clay render with ambient occlusion, wireframe and specular


Turntables, wireframe renders or even playbasts are some of the possible ways to show your work in a breakdown. Everyone has their own way to do it. In this post I am going to show you my aproach, which consists of combining ambient occlusion, wireframe and the clay base grey-ish shader.

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