Tag Archives: animation snapshot

Creating texture patterns in maya

portuguese_guitar_render

If you are like me and you dont use much illustrator or you even dont know how to make repetitive patterns in photoshop, you may want to try doing it in maya. The basic workflow is to model the primitive shapes and use snapshot or duplicate special to make the patters that you need. Then just do an “ID pass” type of render and use it as a mask in your texture editing software.

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