Hello 3D friends, I was reviewing a few ideas, watching paranorman, what a beautiful masterpiece. Movies just keeps pushing me forward the creativity we all have to embrace in this industry. I have this old asset and I thought it would be a nice idea to reproduce in Maya. I been going throw some old material I have around and found so many resources that sometimes I don’t even connect the internet. That just make me more flexible to trust your skills and follow the layers of imagination. I was told once “imagine an empty canvas” and from there, try to make something, that’s what we all do, traditionally or with computers.
Tag Archives: arnold
In this tutorial we explore some simple techniques to deal with type tool in Maya with some shading and lighting tips. Enjoy.
We continue to explore #patterns in 3D, playing with noisy patterns from the alShader library, and how to understand the layering system in Maya and arnold render engine. See you soon,
In this video we will explore #patterns in 3D, and how you can understand nature. With time everything is a bit rusty
So, while setting up my laptop to handle the 3D freelancer thing, I been thinking about writing a book about shading and lighting, not that I know much about it, but because I want to share my approach, at least for starters, it can help others to understand another way of thinking about shading and lighting in 3D. No book for now, not even soon I believe, have a read and let me know if you would like more information like this.