In this tutorial we explore some simple techniques to deal with type tool in Maya with some shading and lighting tips. Enjoy.
Tag Archives: maya
We continue to explore #patterns in 3D, playing with noisy patterns from the alShader library, and how to understand the layering system in Maya and arnold render engine. See you soon,
In this video we will explore #patterns in 3D, and how you can understand nature. With time everything is a bit rusty
So, while setting up my laptop to handle the 3D freelancer thing, I been thinking about writing a book about shading and lighting, not that I know much about it, but because I want to share my approach, at least for starters, it can help others to understand another way of thinking about shading and lighting in 3D. No book for now, not even soon I believe, have a read and let me know if you would like more information like this.
Hello guys. I have been creating tutorials for the last 2 years or so, therenderblog is much more than I expected, but unfortunately I wont have more time to focus on tutorials, since I want to work for a studio full time. The blog and its content will be kept online for now, but I don’t want to keep it online outdated, so I will take it down in July/August.