Tag Archives: scripting

Advanced Shading Techniques vol 2 – short preview

In this video, taken from the new course from therenderblog, we will be looking at the subject uv’s.. This video is part of our last course.

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5 Useful Python Commands


In this post I will share 5 python commands that you can use in your scripts or in your daily tasks inside Maya. Things like renaming transform and shape nodes, query material connections or manage your lights attributes. Really simple to understand and ready to use in the script editor.

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Therenderblog custom python tools panel


Some readers of this blog asked me to share a custom panel that I use in maya, so I have cleaned it a bit and removed some scripts that I only use in my particular workflow. Feel free to download and use it in your own way, add more scripts that you have floating around in your shelfs or build your own.
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Loading render passes/aov’s inside maya renderview with python

load aovs maya python

One of the nice features of vray is the ability to load the different render passes inside the vray framebuffer in maya. This give us the option to troubleshoot for example the aliasing issues like noise and such. Lately I have been working mostly with arnold and wanted to add this feature. In this post I am going to share how I did it, using python.

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Create a “light from view” script with python in maya

In this tutorial we will write a simple script to create lights from the camera’s point of view. If you never used python or mel before dont worry because it’s really easy to understand and having some knowledge about this topic can be really helpfull in you carreer, or even if you are just setting your own home pipeline. Beeing able to automate tasks and add new features combining the maya native functionality¬†with your own aproach is a great skill to have in yout toolbox.

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