In this video we take advantage of the rayProject node from the soup plugin, to recreate some 3D shapes with better topology. This video is part of the bonus section of our new course.
Tag Archives: soup
In this video we’ll have a look at some “soup” nodes that will allow us to manipulate the uvs in the 3D space, converting the uvs into an editable mesh. We will also take the time to create a python script to automate the process so we don’t have to recreate the same setup over and over. This video is part of of our new course.