Tag Archives: soup

Project a mesh to another with rayProject

In this video we take advantage of the rayProject node from the soup plugin, to recreate some 3D shapes with better topology. This video is part of the bonus section of our new course.

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Manipulating UVS in 3D Space

In this video we’ll have a look at some “soup” nodes that will allow us to manipulate the uvs in the 3D space, converting the uvs into an editable mesh. We will also take the time to create a python script to automate the process so we don’t have to recreate the same setup over and over.┬áThis video is part of of our new course.

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